A downloadable game

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Our Last Midnight is a scenario guide set in the world of Midnight Muscadines, altering the base experience into a short campaign about the end of the world. As the sun shards powering all of Nimm fade away, and the long-imprisoned Valgus finally escapes, the world is plunged into darkness. All you have is your companions, your lantern, and enough fuel for 24 hours.

The current document is a pay-what-you-want demo build, containing the information needed to get started. It includes 20 pages of...
- Mechanics (light management, miracles, navigation, etc)
- Character Creation (guiding questions, archetypes, idea generation tables, brand new skills and 2 new backgrounds)
- Storytelling Advice (narrative flow-chart, advice for managing success and failure, options for allowing play even after death, etc)
- Two Deadly Harbingers

Currently in development is a full paid version, planning to add the following...
- 3 New Folks
- 2 Additional Backgrounds
- Setting Guide for Post-Shard Cities
- D40 Discoverable Location Table
- D20 Creature Table
- 8 Additional Harbingers (d10 table)
- Book-Wide D100 Random Event Table
- Errata (rules clarifications and additional advice)


Additional updates may be made to the demo version to fix typos, design errors or balancing issues.

Thank you!
- Juno

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Click download now to get access to the following files:

Our Last Midnight.pdf 24 MB

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